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Kena: Bridge of Spirits
Ember Lab

Action-adventure game set in a fantastical Asian-inspired world. Play as Kena, a young spirit guide who is attempting to quell the troubled spirits of a cursed village. Made in Unreal Engine, this game is to be released by Sony for console in 2021.

Game Design

  • Scripted progression, NPC interactions, and cinematic moments

  • Communicated with animation and engineering departments to develop interactables and mechanics

  • Integrated all music progression in Unreal to work alongside Wwise

  • Assisted in building the structure within Wwise for our composer to slot in music, and profiled it

  • Scripted save/load for progression and maintained correct practices

  • Created and edited Unreal Blueprints

  • Designed narrative beats and wrote temporary dialogue scripts

  • Provided set dressing and feedback for outsourcing level art teams

  • Was the point person for communication between UI and design

  • Implemented cutscenes and camera cuts during scripted gameplay progression

  • Assisted in balancing and placing collectibles

  • Created documentation of best practices for implementation and scripting in the game

  • Responsible for bug fixing and QA bug write ups as needed

Animation

  • Created main character and enemy game animations

  • Created animation loops for NPCs

  • Integrated animations within the engine (UE4 Level Sequences) for cutscenes and gameplay

  • Storyboarded all cutscenes from the script

 
 
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Game Jams / Side Projects

  • Created in Unity

  • Design, Animation, Art

  • Click the images below to learn more:

 

My Dragon From Hell

Torn From Home

Turtle Crossing

Scriptcaster