Kena: Bridge of Spirits
Ember Lab
Action-adventure game set in a fantastical Asian-inspired world. Play as Kena, a young spirit guide who is attempting to quell the troubled spirits of a cursed village. Made in Unreal Engine, this game is to be released by Sony for console in 2021.
Game Design
Scripted progression, NPC interactions, and cinematic moments
Communicated with animation and engineering departments to develop interactables and mechanics
Integrated all music progression in Unreal to work alongside Wwise
Assisted in building the structure within Wwise for our composer to slot in music, and profiled it
Scripted save/load for progression and maintained correct practices
Created and edited Unreal Blueprints
Designed narrative beats and wrote temporary dialogue scripts
Provided set dressing and feedback for outsourcing level art teams
Was the point person for communication between UI and design
Implemented cutscenes and camera cuts during scripted gameplay progression
Assisted in balancing and placing collectibles
Created documentation of best practices for implementation and scripting in the game
Responsible for bug fixing and QA bug write ups as needed
Animation
Created main character and enemy game animations
Created animation loops for NPCs
Integrated animations within the engine (UE4 Level Sequences) for cutscenes and gameplay
Storyboarded all cutscenes from the script
Game Jams / Side Projects
Created in Unity
Design, Animation, Art
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